Mouse DPI / Sensitivity Converter
Switch mouse DPI without changing how the game feels by keeping your eDPI constant.
Keep the same physical feel when you change mouse DPI. Convert sensitivity across games and see how far you move for a 360° turn.
Result
Keeping your aim when you change DPI
Scenario: you bought a new mouse at 1600 DPI but trained muscle memory at 800 DPI. Convert your sensitivity so the physical feel carries over instead of relearning every flick.
Example: 800 DPI × 2.0 sens = 1600 eDPI. Moving to 1600 DPI, use 1.0 sens to keep the same eDPI; your 360° turn distance stays identical (about 4.6 cm).
Boundaries: eDPI is the true measure of feel; this assumes linear in-game sensitivity, which most titles use. Some games separate X/Y axes or use cm/360 directly, which this does not model.
FAQ: what is a good eDPI? It is personal — low (400–800) for precise aiming, high (1500+) for fast flicks. Consistency matters more than the exact number; keep eDPI constant across DPI changes.